A documented starting point
Super Hammer, a merchant item added through UE4SS Lua. The selected field note describes prior work on a specific version and configuration. Read its prerequisites, verification, and known limitations before trying the same route on your install.
The engine classification helps you navigate the directory. The installed game version, runtime, and available loader determine what your agent can actually build.
Read the original field noteStart by inspecting your install
Give your agent the actual game folder and ask it to search the knowledge base. It should compare your version to the note and explain the route before changing files.
um kb search "Half Sword" Inspect my Half Sword version and read the Super Hammer field note. Check the UE4SS route, then plan one reversible item change. Make your first change small
- Confirm the exact version and required mod loader.
- Set up a separate test save and record how to restore the original files.
- Build one small feature with a clear expected result.
- Test it inside the running game and check its logs.
- Only then add final art, extra mechanics, or other mods.
If this is your first session, use the first-mod workflow. If the setup or loader fails, use the troubleshooting guide.
This guide links documented upstream work. We have not independently run this mod. A working note does not guarantee compatibility with every update, platform, or mod list.